Jewels Blast: A little frustrating, but fun Review

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A little frustrating, but fun
I'm only giving it 3 stars because of a few issues. The lower levels move fairly quickly and it took me a few games to get the hang of it, but once I figured it out everything went smoothly. You need to obtain a goal number of jewels cleared to move on to the next level, in a given amount of time. You have 3 lives that you can use in case of failure. Once you reach the goal amount, if you have time left, the game continues. In the lower levels, it doesn't seem to matter since you don't have a lot of left over time, however in the higher levels, you are playing the game for quite awhile. Level 15 for example you need 20,000 jewels, and you are given over 700 seconds to complete it. That would be fine if the game ended after you reached the goal. However, it does not. You still play out the clock. It's the last level (which I reached in less than half an hour) and you have to play it for over 11 minutes. The game doesn't have much replay value, nor lasting play. There seems to be no score keeping ability, and no way to quit a level once you complete the goal. Lastly there is no pause button. This game has potential, it just misses the mark in a few areas.
KnittingB on Jan 4, 2013 for Jewels Blast
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