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Scythe: More like a Tinkertoy. No support page. Review

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More like a Tinkertoy. No support page.
Most of the sounds are toyish sounding. You have to work pretty hard to make then musical. The biggest problem so far is saving my presets. They just don't save half the time. There is no developer page, or help, or support. When my preset does show up in the preset list it sounds nothing like the sound is was working on. 2 stars is being generous.
Mikel Wintermantel on Mar 21, 2013 for Scythe
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Awesome
This this sounds and plays awesome. I've purchased tons of synths and this is one of my favorites
jw112 on Nov 24, 2012 for Scythe
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Fun!
If you're looking for a complete synth with traditional presets then this ain't your app. If you want to to some fun synthesis using grain manip with fun automation than this is it! Within the narrow focus it really enables you to produce some fun sounds that morph before your eyes (or ears).
kk100 on Aug 30, 2012 for Scythe
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Not exiting.
The only thing the app has going for it is the ability to record knob movements. This can be done with many other apps and coreMIDI. The sounds. Are not too great. It is grainy sounding and not inspiring. Not worth the money.
analoghaze on Aug 19, 2012 for Scythe
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Great Synth
One of my favorite ipad synths. Layout is intuitive and love the ui. I like to see a developer using Ableton style 2d knob design etc vs taking up CPU to display traditional 3d knobs. Sonically goes head to head with Alchemy or any of the other pro level synths imo. Good range of va to granular. Not sure any other synth covers the same territory really.
mrevmrev on Jun 12, 2012 for Scythe
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yes, but
i like this app. is it me, or does it seem like the update from 6 jan has made certain patches distort quite a bit? found that annoying. wish: i love the bend function, but it would be nice if the bend looped back into itself. long tones yield a fair amount of bend and then settle on the last value and stay there. would be far more interesting if the bending continued for the full length of the held note. similarly, it would be nice if the bends were voiced for each new "key stroke," as opposed to being global based on the first note hit. the textures that you can create would be way more interesting. otherwise, nice job.
steubig on Jan 9, 2012 for Scythe
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