Mos Speedrun: good Review

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Its very fun, but way to hard! You should make it so you get like 3 lives or something. Also needs more levels!
jelitan on May 19, 2011 for Mos Speedrun
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I see a lot of people comparing this to to League of Evil which seems inevitable as they both appeal to the same niche audience but I just wanted to comment that the comparisons are unnecessary because both games are fantastic, it's as simple as that. All fans of platformers owe it to themselves to purchase Mos Speedrun right now!
MiOdd on May 17, 2011 for Mos Speedrun
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Good stuff!
Yep...good stuff.
Josh174379382 on May 16, 2011 for Mos Speedrun
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Poor jump controls detract from a solid title
In a game of best times and precision jumps, this title fails at the one attribute it had to excel at if it was going to be a great title: poor controls. As stated by other reviewers, if this had supberb controls like League of Evil, this game would be awesome. Unfortunately, the jump controls are not fluid, resulting a great number of control related deaths, not user error. Good effort, and hope controls will be looked at in a future update. (4 star because it's still pretty &@$! addicting! :)
Powerman30005 on May 16, 2011 for Mos Speedrun
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Delicious Fun
The little insect creature runs and jumps and dies often in a pixellated red spray of pure awesomeness. Level 4 is insanely difficult, but I keep coming back for more, like candy or cocaine. Mos Speedrun and League of Evil are the two best games in the App Store.
silencekit on May 16, 2011 for Mos Speedrun
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jump mechanic needs work
i'm really trying to enjoy this game (it came highly recommended for fans of league of evil), but the jumping is keeping me from playing for more than a minute or so at a time. you often have to hold the jump button in order to reach greater heights, but the character jumps immediately after landing because, for some reason, he just keeps jumping as long as the button is held. this means you're constantly missing jumps (from not holding long enough), or falling to your death (from jumping again, right off a cliff). for a game that require precision timing to achieve the main focus (speed runs), the jumping really ruins it for me. i'm looking forward to a future update when this is addressed because i want to come back to it.
putermcgee on May 15, 2011 for Mos Speedrun
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