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Antimatter: Here's the question you gotta ask.... Review

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Here's the question you gotta ask....
Is it worth the money? The learning curve for this game is pretty steep I will say. However, once you get past the dificulty you will find a small gem. This game is quite original and I have yet to find a game that has mechanics like this one. And for only a buck, would you rather try and have some fun, or buy a third of a cup of Starbucks?
Thee Ferret on Dec 3, 2008 for Antimatter
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Just wait 'till you unlock the higher levels
Game play is outstanding! On my front page of favorite apps. My new "must have" game.
lavendergumballs on Dec 3, 2008 for Antimatter
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Not nearly as good as Enigmo
Wish I could get my dollar back. I think this game's neat for the dirst minute but gets repetitive quickly and boring shortly thereafter.
KavehV on Dec 2, 2008 for Antimatter
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Definitely worth the buck for...
This one isn't spectacular, but for 99 cents, it's a decent enough time waster, moreso if you're bored. The graphics are really what makes this game more of an acceptable one for the buck. I give it 4 stars for the price, graphics, and decent enjoyability, in that order.
mgramenz on Dec 2, 2008 for Antimatter
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Good start
This game reminds me of the "Pacifist" mode of Geometry Wars 2, yet without passing through the gates, no enimies, and a lot less fun. The visuals are good, but mostly because they consist entirely of particle effects and nothing more, and it gets extremely difficult to see your "antimatter" when more gates show up. The game loses it's fun and becomes a chore around level 15 and gets almost impossible to complete. The powerups are mostly useless (what the hell do the radiation symbals and plus signs do?) with the exception of one, which makes you destroy the gates when you touch them, clearing up the screen. Controls are okay, but not nearly as precise as required for this game, but bonus levels are a nice little switchup every couple of levels. But even they arnt enough to make this game worth anything more than 99 cents.
fortris on Dec 2, 2008 for Antimatter
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Not as good as I expected
The game isn't nearly as hard to describe as they make it sound. You just use your finger to control a ball that you bounce into bars that float and spin around. If you hit a blue bar it turns red, and if you hit a red it turns blue. All the bars start out blue and the object is to make them all red. Your finger tends to get in the way of the play field, so you constantly have to take it off and reposition it so you can see. The game is also pretty boring and repetitive, and the powerups don't add much to gameplay. Overall I was pretty disappointed considering how good Enigmo is. It's a fairly (but not ground breaking, as they make it sound) original concept but poorly executed. I hope they add a lot to this game or I will be very unsatisfied.
Logan E on Dec 2, 2008 for Antimatter
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